Mark's 3d studio max to VRML97/X3D Export Plug-In
This plug-in replaces the original discreet 3d studio max VRML Exporter. We have made vast improvements, adding new features and fixing key bugs. Finally your VRML output will look like your max model with no hand tweaking*. The objects will even be the same size in VRML space as they are in 3ds max. Best of all this plug-in does not crash 3ds max. It even has useful context sensitive help for all controls.
Our latest edition, revision 10, is focused on lighting and presents the opportunity to create interesting lighting effects. All controls in the General Lighting Parameters roll-out (except for "Affect Specular") are now obeyed. Spotlight parameters are set correctly. Export of Attenuation settings has been fixed and Near Attenuation is supported. Decay settings are now exported. max's environment settings of global light-level and tint are now applied to all exported lights.
We are indebted to Robert Mueller of Lightspeed Design for drawing our attention to the problems with attenuation and providing the solution to the complex problem of matching max's attenuation and decay curves as closely as mathematically possible with the 3-constant equation provided by VRML97.
Revision 10 also fixes a large number of other problems. Please see the Release Notes for complete details.
Use this exporter to share your work in all its 3-dimensional glory with colleagues who do not have access to 3d studio max. Once you have exported your work in VRML97 format, they can view it using one of the excellent free VRML97 players that are available on the web.
*Limitations apply. Not all 3ds max features are supported by ISO VRML97.
The latest version currently available for download is version 1, revision 10, also known as v1.00.010. You can review the changes from the previous version.
Download Free Trial
Download the plug-in and receive a free trial during which you can make 8 exports.
Please review the release notes before downloading.
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