MARK CALLOW
EDGEWISE SOFTWARE CONSULTING
+1 (408) 273 6501 Voice and Fax
Extensive high-level software engineering background creating and developing cutting-edge software products designed to keep companies at the forefront. Solid experience with leading-edge high-tech organizations. Respected by Engineers for broad technical skills, creation of easily understood code and ability to articulate complex design issues.
- VRML and X3D
- 3d Animation
- Video Conferencing
- Digital Media
- Window Systems
- MPEG-4
- Web Page Design
- Collaborative Tools
- Multi-threaded Programming
- Operating Systems
ACHIEVEMENTS
- Architected and implemented ShadowChaser3d, an innovative golf swing training application that overlays a 3d animation of a perfect golf swing over still or video images of the student golfer.
- Created Animailer, a web site and underlying technology that enables people to send animated 3d characters and live data applets embedded in e-mail messages. The recipient does not need a plug-in.
- Conceived and implemented in CosmoPlayer 2.0/NT, a method of streaming animation data into VRML scenes resulting in Cosmos Bliss.com VRML multicast showpiece at Siggraph 97.
- Designed the interaction metaphors and user interface of InPerson, a desktop video conferencing application. This innovative, easy-to-use application generated approximately $3M in software revenue.
- Invented enabling technology for collaborative tools including a shared presentation tool and a shared movie player. The latter, with InPerson, became the cornerstone of Sprints Drums offering.
TECHNICAL EXPERTISE
- Languages: C, C++, Java, HTML, VRML, X3D, Perl, PostScript
- Environments & Tools: Irix/Unix/Linux, Windows/NT, Visual C++, 3ds max
- APIs & Toolkits: OpenGL, X11, Motif, ViewKit, Win32, MFC, CGI
EDGEWISE CONSULTING, San Jose, CA 1997 -
President
Built the ShadowChaser3D and Animailer applications. Improved the 3ds max VRML97 exporter. Added EXIF support to JPEG library. Assisted client with workflow planning and tool set-up for web site development. Developed a custom Windows application to demonstrate the prototype of a new peripheral device. Conducted a feasibility study for ShadowChaser 3D. Built web sites.
SILICON GRAPHICS, Mountain View, CA 1986 - 1997
Member of Technical Staff Cosmo Software (1996-1997)
Developed streaming VRML animation technology. Liaison to MPEG, responsible for converging VRML and MPEG-4 specifications. Researched future uses of VRML especially for multi-user experiences and produced report compiling ideas. Founded VRML Consortiums Color Fidelity Working Group.
Member of Technical Staff Collaborative Tools Group (1992-1996)
Designed InPerson, a desktop video conferencing application. Implemented the user-interface using C++/Motif and integrated the video, audio and whiteboard components, drawing on real-time multi-threaded programming experience. Directed whiteboard implementer in its UI design.
Member of Technical Staff - Digital Media Group (1990-1992)
Led a team of four senior engineers in development of an ahead-of-its-time digital media software architecture. Member of group that designed SGI Audio Library. Managed digital media tools software release.
Engineering Manager - Window Systems Group (1988-1990)
Managed seven-person team developing and releasing 4Sight, the window system for IRIX.
Member of Technical Staff - User Interface Group (1986-1988)
Ported NeWS to both 68020- & MIPS-based workstations. Developed NeWS into replacement for SGI's proprietary window system.
SABER TECHNOLOGY, San Jose, CA 1985 - 1986
Staff Software Engineer
QUBIX GRAPHICS SYSTEMS, Saratoga, CA 1982 - 1985
Senior Systems Software Engineer
PATENTS
Application pending related to streaming VRML
PRESENTATIONS AND PUBLICATIONS
Speaker: How Will MPEG-4 Affect VRML?, Bay Area VRML SIG, 1997
Speaker: User Interface Choices for Desktop Video Conferencing, DVC Conference, 1994
Speaker: Digital Media at three SGI Developer Fora, 1991-1993
Instructor: An Introduction to Window Systems, Siggraph Course 1988-1990
Contributor: Chapter on Porting, The NeWS Book, Addison-Wesley
Author: The UNIX System and Interactive Graphics, UNIX World, October 1984AFFILIATIONS AND ORGANIZATIONS
Founding Co-Chair of the VRML Color Fidelity Working Group
Founding Co-Chair of the VRML Streaming Working Group
Member, Association for Computer Machinery, ACM Siggraph, ACM Sigchi
Associate Member, Institution of Electrical EngineersEDUCATION
MS, Electrical & Computer Engineering, Clarkson University, Potsdam, NY, USA
BSc (Hons), Electrical & Electronic Engineering, University of Newcastle Upon Tyne, UKSPECIAL SKILLS AND INTERESTS
- Conversational Japanese and French
- Experienced international traveller with knowledge of many cultures
| MARK CALLOW |
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