My LogoMARK CALLOW

EDGEWISE SOFTWARE CONSULTING



+1 (408) 273 6501 Voice and Fax

PROFILE


Extensive high-level software engineering background creating and developing cutting-edge software products designed to keep companies at the forefront. Solid experience with leading-edge high-tech organizations. Respected by Engineers for broad technical skills, creation of easily understood code and ability to articulate complex design issues.

  • VRML and X3D
  • 3d Animation
  • Video Conferencing
  • Digital Media
  • Window Systems
  • MPEG-4
  • Web Page Design
  • Collaborative Tools
  • Multi-threaded Programming
  • Operating Systems

ACHIEVEMENTS

TECHNICAL EXPERTISE

PROFESSIONAL EXPERIENCE


EDGEWISE CONSULTING, San Jose, CA 1997 -
President

Built the ShadowChaser3D and Animailer applications. Improved the 3ds max VRML97 exporter. Added EXIF support to JPEG library. Assisted client with workflow planning and tool set-up for web site development. Developed a custom Windows application to demonstrate the prototype of a new peripheral device. Conducted a feasibility study for ShadowChaser 3D. Built web sites.

SILICON GRAPHICS, Mountain View, CA 1986 - 1997
Member of Technical Staff — Cosmo Software (1996-1997)

Developed streaming VRML animation technology. Liaison to MPEG, responsible for converging VRML and MPEG-4 specifications. Researched future uses of VRML especially for multi-user experiences and produced report compiling ideas. Founded VRML Consortium’s Color Fidelity Working Group.

Member of Technical Staff — Collaborative Tools Group (1992-1996)

Designed InPerson, a desktop video conferencing application. Implemented the user-interface using C++/Motif and integrated the video, audio and whiteboard components, drawing on real-time multi-threaded programming experience. Directed whiteboard implementer in its UI design.

Member of Technical Staff - Digital Media Group (1990-1992)

Led a team of four senior engineers in development of an ahead-of-its-time digital media software architecture. Member of group that designed SGI Audio Library. Managed digital media tools software release.

Engineering Manager - Window Systems Group (1988-1990)

Managed seven-person team developing and releasing 4Sight, the window system for IRIX.

Member of Technical Staff - User Interface Group (1986-1988)

Ported NeWS to both 68020- & MIPS-based workstations. Developed NeWS into replacement for SGI's proprietary window system.

SABER TECHNOLOGY, San Jose, CA 1985 - 1986
Staff Software Engineer
QUBIX GRAPHICS SYSTEMS, Saratoga, CA 1982 - 1985
Senior Systems Software Engineer

BACKGROUND


PATENTS

Application pending related to streaming VRML

PRESENTATIONS AND PUBLICATIONS

Speaker: How Will MPEG-4 Affect VRML?, Bay Area VRML SIG, 1997
Speaker: User Interface Choices for Desktop Video Conferencing, DVC Conference, 1994
Speaker: Digital Media at three SGI Developer Fora, 1991-1993
Instructor: An Introduction to Window Systems, Siggraph Course 1988-1990
Contributor: Chapter on Porting, The NeWS Book, Addison-Wesley
Author: The UNIX System and Interactive Graphics, UNIX World, October 1984

AFFILIATIONS AND ORGANIZATIONS

Founding Co-Chair of the VRML Color Fidelity Working Group
Founding Co-Chair of the VRML Streaming Working Group
Member, Association for Computer Machinery, ACM Siggraph, ACM Sigchi
Associate Member, Institution of Electrical Engineers

EDUCATION

MS, Electrical & Computer Engineering, Clarkson University, Potsdam, NY, USA
BSc (Hons), Electrical & Electronic Engineering, University of Newcastle Upon Tyne, UK

SPECIAL SKILLS AND INTERESTS


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